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/* HEADER: CUG136.21;
TITLE: TZ;
DATE: 7/1/1986;
DESCRIPTION: "Twilight Zone Adventure Game Documentation";
KEYWORDS: game,adventure;
SYSTEM: CP/M,MS-DOS,TOS;
FILENAME: TZ.DOC;
AUTHORS: R. Rodman;
*/
The Twilight Zone
Adventure Game
================================================
Hardware
The Twilight Zone Adventure Game requires a CP/M-compatible
operating system with a Z80 processor and 32K of TPA space. This
implies a RAM memory size of at least 40 to 48K.
Adventure Games
In case you are unfamiliar with adventure games (where have
you been?), here is a quick rundown. An adventure game is an
alternate universe in which you can do various things in order to
achieve a certain goal. You will start in a given location at
the beginning of the game. You can examine your surroundings and
then move on to another location. Some adventure games require
you to gather treasure and gain the maximum number of points by
the end of the game. Others require you to perform a particular
action in order to win. In any case, the outcome of the game is
determined by where you go and what you do.
The Twilight Zone Game
You accomplish things in this game by giving two word
sentences which consist of a verb and a noun.
You can move around by typing the verb GO followed by the
direction you wish to go. The main directions used in the game
are NORTH, SOUTH, EAST, WEST, UP, DOWN, IN, and OUT. You can
also use one letter abbreviations (N, S, E, W, U, D, I and O)
without a verb. There are a few other directions you can go, but
you must learn these from playing the game.
It is very important to carefully assess your surroundings
as you travel around. You can do this by using the words LOOK
and EXAMINE followed by the name of the object to be looked at.
It will take you awhile to solve this game. Since it would
be very tedious to start from the beginning every time you want
to play the game a SAVE command is provided. Use this command
when you are finished with a session or when you are about to do
something that you think may not necessarily work out. At any
time you can use the LOAD command to retrieve the earlier
position in the game.
There are several other commands which can be used which you
will discover as you play the game.
The object of the Twilight Zone Adventure Game is one of the
first things that you must discover. Certain clues will only be
given once, so you must pay close attention to all that goes on
around you. If you get "stuck", try talking to a friend who is
familiar with the game and take a close look at all of the clues
that you have collected.
This game has a very large universe. It is essential that
you make maps as you go along. Look out for traps and mazes
which will be particularly hard to find your way around in and
out of.
====================
With these suggestions we hope that you find your trip to be
a pleasant one. Remember the land in which you are travelling
and that anything can happen. You are moving into a land of both
shadow and substance, of things and ideas. You've just crossed
over into ...
The Twilight Zone.